The golden era of commodore

COMMODORE 64

At the time of its introduction, the C64’s graphics and sound capabilities were rivaled only by the Atari 8-bit family. This was at a time when most IBM PCs and compatibles had text-only display adapter cards, monochrome monitors, and sound consisting of squeaks and beeps from the built-in tiny, low-quality speaker.

Due to its advanced graphics and sound, the C64 is often credited with starting the computer subculture known as the demoscene. Commodore 64 demos. The C64 lost its top position among demo coders when the 16-bit Commodore Amiga and Atari ST were released in 1985, however it still remained a very popular platform for demo coding up to the early 90s.

By the turn of the millennium, it is still being actively used as a demo machine, especially for music (its sound chip even being used in special sound cards for PCs, and the Elektron SidStation synthesizer). Unfortunately, the differences between PAL and NTSC C64s caused compatibility problems between U.S./Canadian C64s and those from most other countries. The vast majority of demos run only on PAL machines.

Even though the Commodore 64 was released in 1982, it was still a strong competitor for the range of the number of games released to the Sega Master System and the Nintendo Entertainment System, despite these consoles were released three to four years later than the C64.

Here is a video with 100 Commodore 64 games shown in 10 minutes.

COMMODORE AMIGA

Amiga software covers a wide range of software for the Amiga computer, both productivity and games, both commercial and hobbyist. The Amiga software market was particularly active in the late 1980s and early 1990s but has since the period 1996/1999 dwindled into almost only a hobbyist scene.

During its lifetime, the number of applications made available for the Amiga was in excess of 2,000, with over 10,000 utilities(these utilities are almost all collected into Aminet major repository). However, it was perceived as a games machine from outside its community of experienced and professional users. In fact, there were also more than 2,000 games available for Amiga.

Some Amiga programs were ported to other platforms or inspired new programs still used today, such as those aimed at 3D rendering or audio creations, e.g. Lightwave and Blender, whose development started for the Amiga platform only. The first multimedia word processors for Amiga, such as TextCraft, Scribble!, and Wordworth, were the first on the market to allow implement full-colour WYSIWYG (with other platforms still only implementing black and white previews) and even allowing the embedding of audio files.

Programs are still being developed for AmigaOS classic and AmigaOS 4 and related operating systems, MorphOS and AROS.

Here is a video with 100 Commodore Amiga games shown in 10 minutes.

EMULATORS

If you feel nostalgic and would like to try some of the games from your childhood or you want to try out some games from before you were born, here is your chance.

Commodore 64 emulator
Commodore amiga emulator

GAMES

Commodore 64 games
Commodore Amiga games

Source : Wiki, youtube




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